Thursday, September 19, 2013

Using Technology to teach movement skills

Using Technology to teach movement skills: Workshop at the 2013 South Australian Primary Years H&PE Conference september 23, 2013

 

The Australian Curriculum includes ICT Competency as a General Capability [http://www.australiancurriculum.edu.au/GeneralCapabilities/Information-and-Communication-Technology-capability/Introduction/Introduction]. Students therefore need to be taught how to use ICT's effectively across the curriculum. This includes inquiry and investigation using ICT's, creating with ICT's and communicating with ICT's; as well as managing and operating ICT's. 

The Australian National Standards for Teachers (AITSL, 2012) also emphasise ICT skills within the Standards.

Teachers need to consider how changing technologies might impact on students’ learning. They should also consider the pedagogical theories underlying the learning activities in which students engage. For example, many of the educational apps available for mobile handheld devices offer little more than content transmission or behaviourist drill and practice exercises, although the content and drills may be presented in multimodal ways. In some contexts, teachers may consider such apps to be a useful supplement to their classroom teaching, but it is desirable to make connections between the technology, pedagogical and content knowledge. Place pedagogy and content ahead of technology, ensuring that the selected technologies support the intended learning outcomes.
 

(the above are edited extracts from Oakley, Pegrum, Faulkner & Striepe, 2012, Exploring Pedagogical Applications of Mobile Technologies for Teaching Literacy. Report for the Association of Independent Schools of Western Australia)

The following apps are available for both Android and Apple devices

USEFUL APPS FOR PRIMARY PHYSICAL EDUCATION and COACHING

SPEEDCLOCK
The Speed Clock, was created for athletes, coaches, parents, and fans of baseball, softball, football, soccer, tennis, archery, volleyball, hockey, and sports in general. It allows you to accurately calculate the speed of a pitch, throws, kicks, shots, and the like.

SPORTS RULES
The app contains 18 of the most common sports played in Physical Education classrooms with the fundamental rules and other important information required to play a game.

INTERCHANGE MANAGER
Record the actual game time of each player in your team.

FOOTY COACH PLUS (also tennis, cricket, netball, baseball, soccer, golf, basketball)
LEARN how to execute a skill with 19 different skills covered.

VICKI WILSON NETBALL COACHING (Netball Australia)
Access scoring and player performance statistics during game play.

TENNIS AUSTRALIA TECHNIQUE APP

Presents appropriate technical models for coaches who work with 5–12 year olds through to adult players. Offers an analysis platform in real time.


VDE COACHING BOARD (or SPORTBOARD or FLEXXCOACH or BE TACTICAL SPORTS BOARD etc)
Use VDE Coaching Board to explain your tactics before and during the game. Supports basketball, soccer, football, tennis and ice hockey.

QUICKCOACH
QuikCoach is a sports video analyses and planning application that also gives you the ability to plan your tactics on the field. Pick your field, then drag and drop markers, then draw your tactics.

SPRINTTIMER- PHOTO FINISH
Start the timer and point the camera towards the finish line. SprintTimer will build an image of narrow slices of the finish line. You can then scroll along the photo to get the time when each competitor crosses the finish line with a 0.01 s resolution. SprintTimer also includes a motion controlled Lap Timer and a Video Finish tool for longer races.
  
PLATOSPORT
Conduct match analysis on the go, using an extremely flexible recording environment. Any combination of Player, Location, Action, Time and Outcome (PLATO) can be recorded. Generate graphs of your results both during the match, such as at half-time, or after the match has finished.

SPLASHTOP WHITEBOARD
Turn your mobile device into an interactive whiteboard. Once connected to the computer over Wifi, you can watch Flash media with fully synchronized video and audio, control favourite applications then annotate over lesson content all from an iPad/tablet. Interact with students at their desk or from all four corners of the classroom.

SCOREBOARD/POCKET SCOREBOARD/KEEP SCORE
Score keeper apps designed like a scoreboard. Separating pocket scoreboard from other scoreboard apps is the ability to connect your iphone 4 or ipad to an external monitor, big screen tv or even a projector and output a button free version of the scoreboard to that device (Apple VGA Adapter required)

RUNTASTIC PEDOMETER
Runtastic Pedometer counts every step you take, speed calculation and distance covered.

LEARN MUSCLES
Includes 141 muscle images with name, action, origin, insertion and comments, plus audio pronunciation guide, a quiz maker, an action viewer and 6 short videos.

TEAM SHAKE
Choose teams for board games, sporting events, tournaments, school projects or anytime groups are required

VIRTUAL HEART
Explore multiple real-time views of the human heart

SHOWME
Allows users to record the drawings they make on their screen while completing a narration. Nice tool for students to share their understanding of game strategies.

HUMAN BODY
Designed for younger students to learn about the human body.

TIMEMOTION APP
TimeMotion allows you to record the activity profile of a student live during an event, or analyse an existing video stored in your photo library. The activity profile describes what was done throughout the event.
  
EASY ASSESSMENT APP
Add a video or image note to each student showcasing the item/skill/behaviour that you are assessing them on. Take a picture or video and review it as many times as you need to make an accurate judgment

COACHES EYE
Record it. Break it down. Get better. There are several video analysis apps available (eg. Ubersense)

TOUCHSTAT TAP
This application allows parents or coaches of any sport to easily track the contacts each player gets in practice or in a game and rate them on a selectable scale. Create unlimited groups with players. Each time they do something you want to remember, tap their name and rate the action.

BURST MODE
Analyse frame by frame: After your burst session, use the thumbnails view to easily scroll through your frames, identify the interesting regions and select, save or delete exactly what you want
Use the Sequence function to create a photo sequence from your selection using one of the eight different layouts OR stack selected frames together and create unique compositions.

DARTFISH EASY TAG
Notational analysis: Start the timer at the beginning of the game then a fully customizable tagging panel is used to time-stamp the key performance indicators (KPI) of your sport and display instant statistics of their frequencies.

BUST A MOVE VIDEO DELAY
A video delay application that continuously shows what just happened seconds before

SNAPGUIDE APP
Create a Snapguide of with image and text to explain how to perform that FMS (a Snapguide is a step by step “how to” guide).

To stay up to date with technology for physical education follow #pegeeks on Twitter, and regularly visit 

THE PEGEEK website http://thepegeek.com/

iPE website  http://www.iphys-ed.com/technology-in-pe.html 

Handheld Learning In PE http://handheldlearninginpe.com/


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