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How to use Play with Purpose to teach the 'grammar of games'

Greg Forrest came up with the idea of the idea of the ‘ grammar of games ’ to help physical education teachers and sport coaches understand the underlying "language" of games. Forrest’s idea is that all games share a common structural logic. By understanding this "grammar," players are more likely to be able to transfer their understanding across different sports. The Core Components of the grammar of games Forrest breaks a game down into three primary layers that dictate how play unfolds: 1. The Play of the Game provides the Context [I find this is similar to the action-logic of the game or 'archetypal dynamics of play' that are proposed as assisting players to identify a flow of tactical decisions, described by Grehaigne and colleagues (2009) – which I blog about click here ] 2. The Principles of Play are the Grammar of the Game These are universal concepts that apply to the specific categories of games (Invasion/Territory, Net/Wall, Striking...

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