Aligning digital technology with play with purpose for powered-up player learning in PE
A favourite article of mine is Aligning Digital Video Technology with Game Pedagogy in Physical Education by Jeroen Koekoek and colleagues. The core argument in Koekoek et al.’s article is that digital technology must be fused with pedagogical aims so that it does not overtake the teaching focus at the expense of movement time or tactical learning. By utilising a digital "tagging" application, the Koekoek and colleagues article demonstrates how immediate, curated video feedback can make observable the nature of the psychomotor domain for developing player tactical awareness (cognitive domain of learning). When aligning these concepts with the Play with Purpose framework , digital video technology becomes an active catalyst for player reflection and student autonomy and agency in their game learning. Here is how the ideas from Koekoek and colleagues can be systematically applied to the core components of the Play with Purpose framework: 1. 1. Play Enha...