Coaching for player learning using Play with Purpose
In my role as a teaching and coaching 'academic'* I get to see a lot of sport teaching/coaching in community and professional coaching settings. While I see many coaches have adopted elements of game-based play with purpose to develop general game skills and sport specific movement skills, what I still mainly see is what is often called a “traditional” method. That is, players in lines waiting for turns to move off markers in defined movement patterns using prescriptive (what some call textbook or stylised) techniques under mostly directive coaching/instruction (Light, 2012).
Involving players in game play is not the end of the story. The play must be purposeful. Players may learn by figuring it out by simply being involved in play, but the asterix here is that the movement models may lead to the players developing functionally adaptive movement ability, but there is also the possiblity of what Alan Launder (author of Play Practice) called 'dead end' techniques. Techniques that may be successful to a level, but won't be able to take the player any further. For sure, some players will learn by mimicry and careful observation of top level players or by attention to the 'bunker' analysis of performance available while watching televised broadcasts of elite sport. But I believe that this is leaving player development to chance.
Practice is game-centred, but not game only: In game-based coaching approaches play is the core element of training/lessons, the orientation of the coach is towards inquiry with players to develop them as 'thinking players', but directive teaching is not excluded or precluded. I believe that the pedagogical 'skill' of a coach is in knowing when and with which players to use particular coaching (teaching) methods.
Practice features small-sided game play but is not restricted to small sided games: Less players means more game engagement for each player and therefore more opportunity to consolidate movement understanding and capability. With young players, small-sided games is a tool to accelerate game development. With older and more expert players, small sided games may be used as a warm-up to focus on 'retrieval' or 'activation' of specific technical and tactical skills that will be foregrounded in match-simulations or phase play practice that follow. Small sided games may be used to teach game moments, or typical scenarios that commonly occur in a game.
Representation (from an ecological perspective) or coherence to the logic of play (from a cognitive perspective): Transfer from practice to play is facilitated when the practice task is representative of the game context. Hence, "practice as you want to play"
Transfer: Games from the same game category (Invasion, Target, Net/Court, Striking/Fielding) are presumed in a gme-based model to ask similar “questions” of players from the configurations of play (from a cognitive perspective, the pattern of play can be recognised if the player has a mental representation or model of the situtation - the configeration of play). The tactics and specific strategies developed in response to game “questions” or “problems” learnt in one game/sport can sometimes be applied in another game/sport in the same category. For example, in Australian Football (AFL) the team in defence will attempt to get the opposition kick in from a point score to go towards the boundary where they are more likely to be able to adopt a defensive shape that contains the ball in a position that the team kicking-in will find it hard to exit from. To achieve this, 'density' (player numbers) are concentrated in the 'corridor'. Similarly in basketball, from a defensive rebound there frequently is an outlet pass to the boundary as the opposition has defended the central corridor of the court. Different sports, same defensive principles of play in action. In the sport I do a lot of coach developer work with - Australian football (AFL), I heard coaching great David Parkin tell the story of recognising in the early 1990's that Australian Football was evolving from a positional game to an open field game, as Lacrosse had earlier done. Therefore, he could learn from lacrosse coaches to inform his football game plan. Former Sydney FC coach Paul Roos is talked about as bringing basketball zoning and pressing tactics into the defensive structure of Australian Football, while I have heard Hawthorn FC coach Alaister Clarkson talk about what he has learnt from association football (soccer) at an AFL Coaching Conference, and I saw a presentation from former A-League coach Ernie Merrick comparing ball movement patterns and player set ups around the ball as essentially the same in AFl and association football.
Positioning players as problem solvers to develop 'thinking players': In a game-based approach with play with purpose learning is scaffolded by the deliberate use of questioning to lead players to 'discover' target concepts. It is assumed that when a player discovers a solution they are more likely to retain the new knowledge and understanding than if being told. Being able to shape the play and focus the play on the purpose for the play through well designed questioning is an important, but perhaps the most difficult, pedagogical skill of an ecological constraints-led coaching perspective and a game-based coaching approach (like the Australian Game Sense approach). Part of the difficulty is knowing if the question is promoting player recall of understanding or truly guiding discovery of understanding. Questioning is a nuanced teaching skill, in that questioning may be deliberately closed to focus on a right answer to remind a player what to do, or what a rule is, or what their role in the team structure was in a moment of play. The questioning may be designed to converge on what the coach/teacher considers to be the 'right' answer, or the coach may be seeking to stimulate creativity or option generation by open-ended divergent questioning. The Spectrum of Coaching Styles contains useful descriptions of the distinctions and when each style of questioning is most appropriate. (if interested in these ideas, The Spectrum of Coaching Styles book is available here)
Focus the play: Practice tasks should be purposefully focused on game concepts or player tactics. Often this achieved by being clear with players what the learning intention of the game is. In education, we call this 'explicit teaching' or visible learning, in that the learning purpose of the activity is visible (i.e. known) to the players. This doesn't mean players are necessarily told 'how' to achieve the outcome/intention. Another way to focus players is by informing and forming the thinking of players through the coach use of cues and questioning. This a method of setting the cognitive focus of the players.
The objective of learning in this game-based environment can be considered to be game sense, also called game intelligence or game logic, which is referring to the players decision-making and execution ability; some might say ability to couple perception-and-action. While technique is the visible display of movement, in a game-based approach Skill is understood as Technique coupled with Game Context (den Duyn, 1997). Therefore, knowing what to do, knowing how to do it, and being able to do it are not separate but rather intertwined and complimentary components of performance
Darling-Hammond, L., Flook, L., Cook-Harvey, C., Barron, B.,
& Osher, D. (2020). Implications for educational practice of the science of
learning and development. Applied developmental science, 24(2),
97-140.
Light, R. (2012). Game sense: Pedagogy for
performance, participation and enjoyment. Routledge.
Kuhn, L. (2008). Complexity and educational research: A
critical reflection. Educational Philosophy and Theory, 40(1),
177-189.
Pill, S. (n.d.). Game based coaching as deliberate practice for LACROSSE Developing the tactical-technical connection through Play with Purpose [available via Research Gate]
Pill, S., SueSee, B., Rankin, J., & Hewitt, M.
(2021). The spectrum of sport coaching styles. Routledge.
Raya-Castellano, P. E., McRobert, A. P., Cárdenas, D.,
Fradua, L., & Reeves, M. J. (2024). Exploring the ‘teachable moments’ of
questioning during training: a work-based coach development programme affecting
behaviour change. Physical Education and Sport Pedagogy, 29(4),
376–394.
Serra-Olivares, J., González-Víllora, S., García-López, L.
M., & Araújo, D. (2015). Game-based approaches’ pedagogical principles:
exploring task constraints in youth soccer. Journal of human kinetics, 46,
251.

Comments
Post a Comment