Exploring Action-Specific Perception and Action Goals
Exploring Action-Specific Perception and Action
Goals
I have been
working with ecological modelling of games and dynamic systems theory as a a skill
learning theory explaining the Game Sense sport teaching/coaching approach
emphasis on games deliberately designed by teachers/coaches for play with
purpose: that is, play with a deliberate educative intent.
Descriptions
of ecological modelling of games as dynamic systems emphasise the relationship
between perception and action, and the role of perception in directing players’
action. Direct perception is often implied, with the player mapping the
structure and dynamics of the environment and events occurring in the
environment as patterns of play. Functionally preferred coordination dynamics are
constructed by the player to meet the in-the-moment requirements of the game
dynamics.
The
pedagogical direction emerging from dynamic systems thinking is the use of
games deliberately designed through the manipulation of task, performer and
environment constraints to heighten the perception-action connection: that is,
the connection between the game as an information system and the possibilities for
action within the system.
Where the
Dynamic Systems theory emphasises a direct relationship between what the game
environment permits and the actions that are possible, the information
processing model explains sport skill from a focus on memory – specifically,
the storage and retrieval of information. Stage theory model, levels-of
processing model and connectionist model are variations of explanations of the
information processing model.
Similarities
in the two theories product or outcome, but differences in explanations of the
process have meant that dynamic systems and information processing have been
presented as two distinct, and sometimes viewed as opposing, ideas on skill
acquisition. This is because some skill acquisition accounts of the information
processing model position motor actions as built from cognitive functions for
attention, memory, decision making and pattern recognition. The role of
perception here is to filter information for cognitive operations. Dynamic
systems explanations stress cognition being built from action and perception
which are strongly connected and not isolated ‘modules’.
Recently I
have been reading about action-specific perception theory. According to this
theory, people perceive their environment in terms of their ability to act in
the environment. Thus, the perceivers’ ability to act influences perception. It
seems another take on an ecological model and the concept of affordances as the
possibilities for action. According to action-specific perception theory, because
perception relates to the perceivers potential for action similar environments
will ‘look’ different to perceivers with different abilities. Ability is explained as a function of a
person’s body size and coordinative capacity, level of difficulty of the task,
and the energetic demands of the task. Players therefore ‘see’ the game
according to their ability and intention. Perception of the environment is not
a direct product of optical information or a players ‘vision’ but also
influenced by non-visual performance related factors such as motivation,
intent or action goal, and ability.
According to
action-specific perception theory, action ability adapts perception in ways
consistent with an ecological model, stipulating the environment in terms of
the performers’ ability to act. Players of differing ability will therefore perceive
the same environment differently (the environment will provide a different
perceptual experience) as they have different action potential.
I am just
getting to know action-specific perception theory and the function of action
goals on perception-decision making ability, but I see potential with the
concept to explain differences in player engagement and action in the same game
deliberately designed by teachers/coaches for specific play with purpose.
Anson, G., Elliott, D., & Davids, K.
(2005). Information processing and constraints-based views of skill
acquisition: Divergent or complimentary? Motor
Control, 9, 217-241.
Witt, J. (2011). Action’s effect on
perception. Current Directions in
Psychological Science, 20(3), 201-206.
Witt, J., & Riley, M. (2014).
Discovering your inner Gibson: Reconciling action-specific and ecological
approaches to perception-action. Psychonomic
Bulletin Review, 21, 1353-1370.
Exploring study with game is very good phenomena. you just take action on it.
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